I'll first provide one way to do it, and then a better way:
Steve McConnel in Code Complete on the personality of expert software engineers.
If you haven't spent at least a month working on the same program – working 16 hours a day, dreaming about it during the remaining 8 hours of restless sleep, working several nights straight through trying to eliminate that "one last bug" from the program – then you haven't really written a complicated computer program. And you may not have the sense that there is something exhilarating about programming.This lusty tribute to programming machismo is pure B.S. and an almost certain recipe for failure. Those all-night programming stints make you feel like the greatest programmer in the world, but then you have to spend several weeks correcting the defects you installed during your blaze of glory. By all means, get excited about programming. But excitement is no substitute for competency. Remember which is more important.
– Edward Yourdon
Alan Perlis on the first page of Structure and Interpretation of Computer Programs.
I think that it’s extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don’t think we are. I think we’re responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun. Above all, I hope we don’t become missionaries. Don’t feel as if you’re Bible salesmen. The world has too many of those already. What you know about computing other people will learn. Don’t feel as if the key to successful computing is only in your hands. What's in your hands, I think and hope, is intelligence: the ability to see the machine as more than when you were first led up to it, that you can make it more.
– Alan J. Perlis (April 1, 1922-February 7, 1990)
The fourth chapter of Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp on the General Problem Solver.
The chapter starts with a quote by Herbert Simon, a Nobel Prize winner and one of the inventors of the General Problem Solver (GPS):
This is the chapter of Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp (PAIP) that dives into Common Lisp syntax.
The chapter starts with a quote by Guy L. Steele, Jr.: